Royal knight of Firene. With his fellow retainer, Louis, she fought at Florra to cover Celine’s escape. She will be joining the Divine Dragon’s army on chapter 4.
Base Class: Lance Flier/Flying
Type of unit: Lance Flier/Flying
Type of Class that can be change or transition:
Class no.1 – Griffin Knight
Experienced knights who fly through the skies on a griffin. They are well-balanced and can use staves.
Unit’s space and adjacent spaces have a movement cost of 1 for allies.
Class no.2 – Wyvern Knight
Experienced knights who fly through the skies on wyverns. Though powerful, they fear bows and magic.
If units initiates combat from a space, a foe cannot enter, grants Spd+5 during combat.
Class no.3 – Royal Knight
Noble knights who tear across the battlefield on horseback, rallying their allies. They can also use staves.
If unit’s HP is 11 or more and an adjacent ally is broken after combat, sacrifices 10 HP and removes the break status from that ally.
Recommended Emblems: Emblem Byleth, Emblem Sigurd, Emblem Lyn, Emblem Eirika, Emblem Leif, Emblem Marth, Emblem Lucina, Emblem Macaiah.