Timera

Timera is the Crown Princess of Solm. She have two retainers, Merrin and Panette. She protected the Ring of the Radiant Hero and defeated the bandits. She will be joining your group on chapter 13. She can be a powerful fighter if given attention.

Base Class: Sentinel/Backup

Type of unit: Sentinel/Backup

Type of Class that can be change or transition:

Class no.1 – Picket

A lancer who pierces the enemy lines with flawless skill. Her bouncy steps presage deadly attacks.

While making a physical attack, may calculate damage with 150% of Def instead of Str. Trigger %=Dex.

Class no.2 – Hero

Accomplished veterans proficient in several weapons and can easily cut through the front lines.

If unit’s HP is at max while unit makes a chain attack, unit attacks twice.

Class no.3 – Griffin Knight

Experienced knights who fly through the skies on a griffin. They are well-balanced and can use staves.

Unit’s space and adjacent spaces have a movement cost of 1 for allies.

Class no.4 – Wyvern Knight

Experienced knights who fly through the skies on wyverns. Though powerful, they fear bows and magic.

If units initiates combat from a space, a foe cannot enter, grants Spd+5 during combat.

Recommended EmblemsEmblem MacaiahEmblem SigurdEmblem LynEmblem EirikaEmblem LeifEmblem MarthEmblem LucinaEmblem Roy.

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